Hello 👋 I'm Leon,  

Software engineer, video game developer, and Computer Science graduate at UC San Diego. I enjoy creating meaningful software that users can find entertaining and, or useful!

CK

Contract Killer

2.5D retro co-op beat em up game. Started as a week long Game Jam project, but expanded to a full commercial release on Steam, Nintendo Switch, and Xbox Series X.

beatshot

Beat Shot

3D rhythm based FPS with platforming mechanics. Created for 7DFPS 2022 in 7 days.

tsp

The Social Plate

Web application that aims to make learning how to cook more simple, and social, while gamifying user progress.

Skills

C

C#

C++

Java

Python

Javascript

HTML

CSS

React / React Native

Unity Game Engine

Experience

Associate Software Engineer @ Cubic Transportation Systems

August 2022 - Present

  • Implemented Spring APIs for various CTS projects including payment applications and internal tools
  • Helped develop payment fraud detection software using machine learning frameworks
  • Developing in Java, Python, Oracle SQL database, React

Software Engineer Intern @ Cubic Transportation Systems

July 2021 - July 2022

  • Worked as a part of the devices team on production code to help develop new features and fix defects on New York/OMNY and Boston transportation products
  • Implemented new features such as connecting touchscreen calibration application for maintainers and coin insertion validation to TVM (Ticket Vending Machine) for New York subway system
  • Developed in C++ for backend and Typescript, HTML, and Angular for frontend development
  • Created and helped publish new production build releases for New York TVM

Executive Officer @ VGDC

January 2020 - June 2022

  • Responsible for leading quarterly game projects, game jams/hackathons
  • Helped host workshops and tutorials on game development through Unity Game Engine and C#
  • Mentored students in programming and game design